CashBrawl Game Rules
Draft of 13 October 2026, translated from Italian. Describes reviewed code and recorded decisions; text and launch configuration require approval. Introduces no new rules.
1. Before playing
The current website flow offers Brawl Stars; Clash Royale is presented as a future feature. You must link your Brawl Stars tag and complete the required verification flow to play. A tag already linked to another account is unavailable for a new registration.
The initial trial is a simulation, not a match with real deposits and withdrawals. Its instructions and any reward appear in the entry flow. Telegram accounts continue through the bot; the website will use email and Google entry points.
2. Choosing a match and stake
Choose a combination of mode, player count and amount actually offered in the Play screen. The service organises Duels and Solo Showdown; the catalogue may offer only some combinations during an event. This draft does not promise every Brawl Stars mode.
Recognised stake bands are 1, 5, 10, 20 and 50 dollars, but events or configuration may limit those available. Queue searching does not reserve a stake: funds are committed when you enter the match and the stake is recorded.
Your balance must be sufficient. For 20- or 50-dollar entries, at least half the stake must be covered by non-bonus funds, with at least 5 dollars in historical deposits or eligible net administrative credit. Usable bonus funds may cover the full 1-, 5- or 10-dollar entry.
3. Confirmation, host and room
When a match is proposed, confirm within the displayed time. Then follow the screen to enter the correct Brawl Stars room.
The host creates the room, selects the required mode and map and sends the link before the countdown ends. The reviewed configuration allows two minutes in total for the link; the displayed match deadline applies. Check participants before starting and do not add bots or outsiders.
If the host does not send the link, the service may assign a new host or cancel, according to the match flow. Where the command is available, an eligible participant may volunteer as host. Follow the instructions: volunteering does not guarantee assignment.
4. Result verification
The outcome is searched for in the Brawl Stars log. If the log is not yet available or the API fails, verification may take longer; the page must not be interpreted as a final win or loss.
The in-game result, people actually present and room problems determine the outcome. The system does not pay an outsider instead of a registered participant. If the decisive match ends in a draw, stakes are refunded without awarding a win.
5. Prizes and fee
In the reviewed configuration, the house keeps 10% of the gross prize pool. Displayed prizes derive from the remaining pool and players actually recognised.
With two players present, the winner receives the net pool. In Showdown, with three present the top two shares are 75% and 25%; with four, 70% and 30%; with five, the top three are 3/5, 4/15 and 2/15; with six, 60%, 25% and 15%. The calculation has a fallback distribution for other participant counts; this does not mean the catalogue allows entry with any number of players.
Lower-position amounts are rounded to tenths according to the service calculation, and first place receives the remainder of the net pool. The match screen shows the expected prize; history records the prize actually awarded.
If outsiders or bots enter a valid Showdown, they may be excluded from the paid ranking; the match may still pay registered participants who are present, with the applicable consequences for the host. It is therefore incorrect to promise automatic cancellation of every room with an outsider.
When a match with outsiders or bots is paid and the responsible host wins, their credit cannot exceed their own stake and is further reduced by any applicable disciplinary deduction. The prize may therefore be lower than the ordinary prize. The host's reduction is not added to other participants' prizes.
6. Cancellations, absences and refunds
Cancellation and refund do not always mean a full return for everyone: there may be a responsible participant, a disciplinary deduction or funds to return to the correct source.
A valid draw is refunded without fault. Incorrect modes, failure to start, absences and rooms with unexpected people follow service verification. In Showdown with absent players, a valid match may settle for those present. Absences caused by an unusable mode chosen by the host follow the specific excused-absence rule.
Do not join a different match hoping it will be treated as equivalent. If you find a problem, use the reporting option available when it appears.
7. Points, deductions and suspensions
The Penalties screen summarises relevant points over the last 30 days, allowing for service resets. For the same match, the calculation retains the relevant penalty without indiscriminately adding reports about the same event.
Common one-point reasons include failure to confirm, absence in applicable cases, host failure to send a link and an incorrect map. Reasons that cancel a match through a player's fault and confirmed reports may carry two points. Some room circumstances, such as a mode swap with two players or a paid Showdown with outsiders, have specific rules: the reason recorded by the service applies. Further changes by the post-match reports team are not anticipated by this draft.
The current scale is:
- 0 to 4 points: no deduction;
- 5 to 6 points: 25% of the stake when the penalty entails a deduction;
- 7 to 8 points: 50% deduction;
- 9 to 10 points: 100% deduction and a six-hour suspension;
- 11 points or more: 100% deduction and a block requiring staff review and unblocking.
This scale does not mean every match played with five points automatically loses 25%: deductions depend on an applicable disciplinary event.
8. Reports and disputes
Use the reporting button available for the problem encountered. Supply relevant information without altering evidence or including unnecessary data about other people. Staff may examine reports.
Where “Dispute” is available, you may request review of an absence. If an accepted dispute requires money to be returned, staff may carry out the adjustment: tapping alone is not promised to trigger an automatic refund.
You may use support when active. Staffing hours and response times will be stated after operator confirmation; no unverified decision deadline is promised here.
9. Bonuses, referrals and withdrawals
The planned welcome bonus is ◈5 with a 150-dollar wagering volume requirement. Standard bonuses require 30 times the amount; on completion, conversion of an individual bonus is capped at five times its nominal value and limited by the actual available balance. Refunded stakes must not be treated as definitively accrued wagering volume.
RevShare provides 10% of the eligible house fee portion attributable to referred players' non-bonus funds. It is not 10% of a deposit or the entire stake. Refunds and adjustments may reverse the fee share.
Withdrawals are subject to the displayed request minimum, available funds after wagering requirements, historical deposit or eligible administrative credit requirements and account checks. New requests carry a 2-dollar fee, with gross and net amounts in the summary. A manual document check may be requested when needed.
10. Before approval
Mode availability, prize configuration, withdrawal request minimum and event conditions must be reconfirmed for release. These Rules introduce no personal deposit limits, automatic self-exclusion or new tools absent from the service. Read Responsible Gaming for participation risks.